Project Settings
Infinity Void Unreal Engine SDK - Getting Started
Last updated
Infinity Void Unreal Engine SDK - Getting Started
Last updated
The settings mentioned on this page are crucial to ensure the proper functionality of your project. Please follow the instructions below to modify the necessary settings.
In the "Project Settings" section, locate the Maps and Modes
category. Here, you will make several important changes.
Default Game Mode
Set "Default Game Mode" to BP_IVGM
Game Default Map
Set "Game Default Map" to Lobby
Server Default Map
Choose the map you've created for your game experience and set it as the Server Default Map. Server Default Map field will be visible after clicking the Advanced options.
Scroll down to the "Game Instance" section. Set Game Instance Class
to BP_IVGI
Still within the "Project Settings" section, locate the "Touch Interface" category.
Always Show Touch Interface
Set Always Show Touch Interface
to True
Default Touch Interface
Set Default Touch Interface
to none
by clicking on the clear
button shown within the dropdown of the default touch interface options.