Basics
The Basics page is designed to provide an introduction to the fundamental concepts and functions.
Last updated
The Basics page is designed to provide an introduction to the fundamental concepts and functions.
Last updated
The Basics page is a great place to start if you're new to the Metaverse Creator Tool. This tool is a user-friendly editor that allows you to create highly-detailed scenes with drag-and-drop ease, without requiring any prior knowledge of 3D design. The tool comes pre-loaded with a wide range of assets, materials, and programmed modules, all seamlessly integrated with the drag-and-drop functionality.
The entire UI of the creator tool can be broadly classified under 5 heads
The toolbar is a collection of essential tools required during scene creation. Hovering over each icon on the toolbar reveals its purpose. Here is a list of the functions of each tool present on the toolbar:
New Scene
: This tool creates a new scene from scratch, similar to the "New File" option found in other editing software.
Load Saved Scene
: This tool lets you open previously saved scenes.
Save Scene
: This tool enables you to save your current scene, so you can come back to it later.
Save Scene As
: This tool allows you to make a copy or variant of the current scene, which can be useful for creating backups or experimenting with different versions.
Display UI
: This tool lets you hide or unhide the editor UI, giving you a full-screen view of your scene.
Undo/Redo
: These tools allow you to undo or redo your actions, in case you make a mistake or want to go back to a previous step.
Lights
: This tool allows you to add lights to your scene, which can dramatically change the look and feel of your environment.
Select, Translate, Rotate, Scale, Pivot World or Local, Snap
: These are all tools for manipulating objects in your scene. You can select, move, rotate, scale, and snap objects to specific positions and angles.
Character
: This tool allows you to add character to your scene. You need to drag and drop the option in order to get the character to the scene.
Play/Stop
: These buttons allow you to play and stop your character, so you can preview your environment with your character.
Zoom Selection
: This tool allows you to zoom in on the selected object.
Zoom Region
: This tool allows you to zoom in on a specific region of your scene.
Isolate
: This option allows you to hide all objects except for the selected object. This is useful when you want to focus on a particular object.
Unhide All Actors
: This tool allows you to unhide all the hidden objects in the scene. Align Camera: This option helps you align the camera to the selected object or a group of objects.
FOV
: FOV stands for "field of view." This tool allows you to adjust the field of view of the camera, which determines how much of the scene is visible.
This lists all of the assets that have been added to the scene, making it easy to organize and manipulate them.
This allows you to edit the properties of selected assets, such as their position, rotation, and scale, as well as other properties.
This lets you search for and select additional assets to add to your scene.
This provides a comprehensive toolset for editing materials, allowing you to customize the appearance of your assets with ease.
RMB + Mouse X
Turn Camera Left-Right
RMB + Mouse Y
Turn Camera Up-Down
Middle Mouse Button + Mouse X
Move Left-Right
Middle Mouse Button + Mouse Y
Move Up-Down
Alt + Left Mouse Button
Move Forward-Backward
Mouse Wheel
Move Forward-Backward
Shift + Right Mouse Button
Orbit
Z
Zoom Selected Actors
Alt +Q
Isolate
Shift +Z
Undo Camera Action
Q
Set Selection Mode
W
Set Translation Mode
E
Set Rotation Mode
R
Set Scaling Mode
T
Toggle Snap
Alt +Delete
Delete Actors
Ctrl + Z
Undo Action
Ctrl +B
Redo Action
Ctrl +S
Save Current Scene
Ctrl +O
Open Scene
Did you find any bugs? Mail us at support@infinityvoid.io