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  • Infinity Void Metaverse
    • Introduction
    • Core Principles
      • 01. Persistency Among Worlds
      • 02. Global Cross-Platform Accessibility
      • 03. Singular Metaverse City
    • Hardware Requirements
    • Frequently Asked Questions
    • Glossary
  • GUIDES
    • For Content Creators
      • Land Parcel Customization
        • Preset Modular Buildings
        • 3D Custom Model
      • Unreal Engine SDK
        • Getting Started
          • Level Setup
          • Project Settings
          • Interactable Elements
        • SDK Structure
          • Core
            • BP_IVCharacter
            • BP_IVGI
            • BP_IVGM
          • Actors
            • BP_InteractableBase
            • BP_IVSprintBlockVolume
            • BP_IVJumpVolume
            • BP_InteractableBase_Child
            • BP_IVGLTFRuntimeActorAsync
          • Widgets
            • UI_Main
            • UI_UserName
          • Utils
            • BP_CloseUI
            • BP_Exit
            • BP_InfinityVoidSDK
            • BP_IVMacroUtils
            • BP_IVUtils
        • Submitting Your Project
      • Void Craft
        • Getting Started
          • Basics
          • Adding Building
          • Adding NFTs
          • Adding Custom Images
          • Adding Custom Models
          • Adding Videos
      • Deploying Scene
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  1. GUIDES
  2. For Content Creators
  3. Unreal Engine SDK

Submitting Your Project

Once you've successfully completed your project, the next pivotal step is uploading it to the Infinity Void dashboard for deployment. Here's how to proceed:

1.Zipping Your Project Files

Before you proceed, please make sure that your project files are correctly compressed into a zip archive. Ensure that you have removed the intermediate, binaries, saved, and DerivedDataCache folders before creating the zip. This will ensure that your zip file contains only the essential data, minimizing its size.

2. Uploading the File

To upload your project:

  • Visit the Infinity Void dashboard.

  • Navigate to the appropriate tab.

  • Click on "Upload Unreal Engine Package."

  • Choose the zipped file containing your project files.

3. Pending Review and Approval

Upon successful upload, the status will display as pending. Our diligent content moderation team will review your submission. If all components align as required, your project will be approved for deployment.

Uploading your project files ensures that a dedicated server is automatically built for your experience.

The larger the project, the more time it will take to load for users.

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Last updated 1 year ago

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